In which we don't know what to think...
Oct. 19th, 2005 09:01 pmI need help. ("Well, yes," I hear you all thinking... "But we aren't really trained psychiatric professionals...")
I've created and submitted a board game concept to a major RPG company. It is, of course, based in their world, but the same mechanics could be theme-stripped and dressed for another setting if they don't end up going for it, so I'm in a better place than I would be with a novel submission or the like.
I kind of expected to get a "no thanks" right away (Yeah, I'm an eternal optimist, but not when it comes to work...)
However, I heard back today and they believe the game has "some potential". They're still in the "asking questions about the mechanics" stage, but I want to do everything I can to educate myself about "what might come next."
I've haunted game-design sites, but much like the "rules" for the publishing industry ("Get an agent as soon as you get an offer", etc.) don't necessarily hold sway in the RPG industry, I'm afraid most of them may not apply here either. I can't find anything about how to handle things when the license holder and the potential publisher/manufacturer are the same, for example. No information on royalty rates, advances, what to look for in a contract, what to avoid, etc... If it gets that far, I don't want to get screwed over.
I know there are other RPG board games out there, but don't have any connections to those who've created them, worked on them, heard rumors of how the process works... I'm really in the dark with little but a neat idea (I think) and a potential foot in the door.
Anyone got anything they wouldn't mind sharing? Web sites, contacts, personal experience, warnings, guidelines... I got nuthin' at this point, I'll take anything...
Thanks!
I've created and submitted a board game concept to a major RPG company. It is, of course, based in their world, but the same mechanics could be theme-stripped and dressed for another setting if they don't end up going for it, so I'm in a better place than I would be with a novel submission or the like.
I kind of expected to get a "no thanks" right away (Yeah, I'm an eternal optimist, but not when it comes to work...)
However, I heard back today and they believe the game has "some potential". They're still in the "asking questions about the mechanics" stage, but I want to do everything I can to educate myself about "what might come next."
I've haunted game-design sites, but much like the "rules" for the publishing industry ("Get an agent as soon as you get an offer", etc.) don't necessarily hold sway in the RPG industry, I'm afraid most of them may not apply here either. I can't find anything about how to handle things when the license holder and the potential publisher/manufacturer are the same, for example. No information on royalty rates, advances, what to look for in a contract, what to avoid, etc... If it gets that far, I don't want to get screwed over.
I know there are other RPG board games out there, but don't have any connections to those who've created them, worked on them, heard rumors of how the process works... I'm really in the dark with little but a neat idea (I think) and a potential foot in the door.
Anyone got anything they wouldn't mind sharing? Web sites, contacts, personal experience, warnings, guidelines... I got nuthin' at this point, I'll take anything...
Thanks!
no subject
Date: 2005-10-20 01:35 am (UTC)no subject
Date: 2005-10-20 01:40 am (UTC)no subject
Date: 2005-10-20 05:30 am (UTC)Positive fortune to you.
no subject
Date: 2005-10-20 08:22 pm (UTC)Hit my friend Lee Moyer up. He's on my LJ friends list and he's an illustrator for RPG's and owned his own company at one point. I'm not into RPGs and claim ignorance but he's the nicest guy you'll ever meet. lee@leemoyer.com. Check out his website, too, while you're at it.
And, mwah to you. :)