jesshartley (
jesshartley) wrote2009-06-14 09:38 pm
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In which we tell old news...
Thanks to the immediacy of Twitter and FaceBook feed thereof, most of you probably already heard my not-so-great news.
Back in April, I interviewed with White Wolf, for a full time, in-house position with the company.
Last week, I was told they'd decided to go with someone with more (to be read as any) video game experience than I have. I am, of course, disappointed. I would have loved to have been a part of the in-house team and been able to dedicate my creative efforts 100% towards some of the very exciting projects going on out there in Stone Mountain.
However, I'm not going to waste any time being upset about it. The company made the decision they felt was best for their projects at hand, and I can't fault them for that. I'm still planning on doing as much freelance work for them as they'll send my way (and as I can make time for with the job search and/or taking a full time day job again.) The folks who interviewed me were very kind and supportive, and I hope the candidate they did choose integrates well into the team and really works out well for them.
Since it's getting down to the wire for me to find work before The Valkyrie needs to be in place for next year's high school, I'm redoubling my efforts on tech writing/administrative assistant/receptionist/office management type work while continuing to attempt to spend any spare time I have on honing some of the skills that might come in handy for future work in the game industry. (Thus the recent posts about the Neverwinter Nights toolset. It's easily accessible, and has a lot of tutorials available, so I figured it was a good starting spot for toolset education.)
Anyway, that's my not-so-new-news, provided here for the benefit of those who might not follow me on Twitter or Facebook (I'm jesshartley on both, btw.)
Back in April, I interviewed with White Wolf, for a full time, in-house position with the company.
Last week, I was told they'd decided to go with someone with more (to be read as any) video game experience than I have. I am, of course, disappointed. I would have loved to have been a part of the in-house team and been able to dedicate my creative efforts 100% towards some of the very exciting projects going on out there in Stone Mountain.
However, I'm not going to waste any time being upset about it. The company made the decision they felt was best for their projects at hand, and I can't fault them for that. I'm still planning on doing as much freelance work for them as they'll send my way (and as I can make time for with the job search and/or taking a full time day job again.) The folks who interviewed me were very kind and supportive, and I hope the candidate they did choose integrates well into the team and really works out well for them.
Since it's getting down to the wire for me to find work before The Valkyrie needs to be in place for next year's high school, I'm redoubling my efforts on tech writing/administrative assistant/receptionist/office management type work while continuing to attempt to spend any spare time I have on honing some of the skills that might come in handy for future work in the game industry. (Thus the recent posts about the Neverwinter Nights toolset. It's easily accessible, and has a lot of tutorials available, so I figured it was a good starting spot for toolset education.)
Anyway, that's my not-so-new-news, provided here for the benefit of those who might not follow me on Twitter or Facebook (I'm jesshartley on both, btw.)
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But, as I said, concentrating on the positive!
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still- thank you for the update- as I have neither Twitter nor Facebook. (I suppose I'll have to break down and get ONE of those pretty soon, what with so many folks doing crossovers and such...)
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So, job hunt and skill building efforts thrown into super-overdrive!
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There's like, 3 pages of Jess Hartley on facebook, I'm not seeing you there!
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Try that?
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(I'm one of those people not on anything else but LJ. Can barely keep up with Lj, so don't fell like adding something else to suck up my time....)
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They totally should have chose you, but no one is perfect. Glad there is positive focus, and now I know why you have been playing with NWN tools, because that really confuzzled me.
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Sorry you didn't get the gig, Jess, and that you won't be haunting Atlanta. If it's any consolation, this city is full of humid and bugs, so you're dodging some bad things, too. I've no doubt you'll be carried somewhere great on the back of your talent, anyway. Only a matter of time for you, I think.
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See what I mean...continued snark from WW/CCP/EvE ... kick a man while he's down why don't you?
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Have you looked into working for the school district you want The Valkery in? It might be worth looking at.
*hugs*
Kelly
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Maybe you need to look at out of state jobs? I know that would be a last resort. OR (and this would suck majorly) you could see if one of your extended family could put The Valkyrie up well she does high school until you could find a job near where she is going to school? (I had a friend at Eastern who was from The Northwest Territories her hometown didn't have a high school so she lived with her aunt in a bigger town).
Just thoughts
Kelly
Just suggestions